This is the first of 12 posts about the principles of agile software development.  Purpose of this, and the upcoming 11 posts, is to go back to the start of the agile manifesto (http://agilemanifesto.org/principles.html) and discuss the implementation of the 12 principles in real life software engineering.

Goals of agility are to go deliver software of higher quality, faster, with a higher acceptance to end-users and able to follow the changing business requirements to strive for competitive advantage.

The question is: is this going to work in practice or is this only based on a nice marketing and sales story?.

 

Principle 1: Satisfy the customer through early and continuous delivery of valuable software. The discussion here is of course "what is valuable software?". 

Opinions differ between stakeholders of the project. From a developer perspective valuable software is nice designed with all OO principles of encapsulation, inheritance and abstraction. From the end-user perspective valuable software is a rich, customizable user interface and loads and loads of features that make the daily work easier. The support department sees valuable software as easy to More >